﻿using System;

namespace Narwhunderful.Aphelia.Framework.UI
{

    public enum NavigationDirection : byte
    {
        None,
        Up,
        Down,
        Left,
        Right
    }

    public class NavigatingEventArgs : EventArgs
    {

        NavigationDirection _direction = NavigationDirection.None;
        public NavigationDirection Direction
        {
            get
            {
                return _direction;
            }
            protected internal set
            {
                _direction = value;
            }
        }

        public NavigatingEventArgs(NavigationDirection direction)
        {
            _direction = direction;
        }

    }

}
